9/15/2023 0 Comments Star wars jedi survivor update ps5![]() The patch is expected to improve the game's frame rate, graphics, and overall performance. The PC update file size on the EA App is 1.75 GB.EA has issued a new patch for Star Wars Jedi: Survivor on PC aimed at fixing performance woes, and it's coming to console tomorrow. The Patch 4 update for the PC dropped 24 hours after console, on May 10. The update released at 10:00 AM EST, as the previous update ( May 1 and 2 Update) did. The Patch 4 updates deployed on for PlayStation 5 and Xbox Series X|S. Patch 4 Update Release Date and Time Console Updates on PS5 and Xbox File Size (PC only) Improving some hitching which can be attributed to streaming raytracing data, assets, and a gap in our prebuilt shaders.(PC only) General performance improvements to improve both CPU and GPU utilization while reducing idle time, both with and without raytracing.(PC only) Improving performance on newer i7 and i9 CPUs that have efficiency cores.Added a note explaining that some of BD-1’s abilities are not available while in combat.Īdditionally, EA has also released a list of PC fixes that are currently in the works.Fixed a collision bug where players can get stuck inside a Meditation Chamber.Fixed a severe animation issue that would break a late game narrative sequence.Fixed a bug where Rayvis would become unbeatable.Fixed an elevator to prevent the player from falling through it and entering a progression blocked state.Fixed a scenario where the player could enter a progression blocked state in the Lucrehulk.Fixed lightsaber marks not displaying correctly in some scenarios.Audio fix for a narrative moment where music was behaving incorrectly.Fixed an issue where one of the vents did not properly activate in Stone Spires.Fixed a streaming issue that causes some streaming scenarios to end on a black screen.PS5 Only: Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users. Updated data handling when toggling raytracing, improving non-raytraced performance.Updated streaming budgets that will help alleviate traversal hitching.Updated occlusion behavior for raytracing, reducing idle time stalls. ![]()
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